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Ubisoft's Apology: Why Assassin's Creed Shadows Isn't Just a History Lesson

Assassin's Creed Shadows is a game, not a history essay, Ubisoft reminds folks as it apologises for promo that's "caused concern within the Japanese community" (Via: vg247.com)

Image via: vg247.com - Assassin's Creed Shadows is a game, not a history essay, Ubisoft reminds folks as it apologises for promo that's "caused concern within the Japanese community"

Assassin's Creed Shadows' Controversial Promotional Materials Spark Apology from Ubisoft

Ubisoft has issued a statement addressing concerns raised by the Japanese community regarding promotional materials for Assassin's Creed Shadows, amidst discussions about the game's historical authenticity and representation.


Addressing the Concerns

Ubisoft apologized for any discomfort caused by the promotional content and emphasized the creative liberty the game series takes, especially in its depiction of historical events and figures. The developer reiterated that Assassin's Creed games are meant to be engaging and entertaining, with historical fiction at their core.


The Yasuke Debate

The controversy partly revolves around the portrayal of Yasuke, a black samurai, as the protagonist. This has unexpectedly become a hot topic for many who argue the historical accuracy of his role. Ubisoft's statement indirectly addresses this by underscoring the fictional elements of the game's plot.


Creative License in Narrative

Ubisoft stressed that past games like those featuring Blackbeard also employed creative storytelling. The depiction of historical figures interacting with fictional characters serves the primary goal of delivering a compelling narrative adventure, set this time in Feudal Japan.


For more details, you can check out the original article.



Assassin's Creed Shadows: Ubisoft's Apology and Historical Flexibility

Ubisoft has recently found itself in the spotlight with their latest announcement about Assassin's Creed Shadows. This new game promises to delve into Feudal Japan, but not without stirring some controversy. The company has issued a formal apology to the Japanese community regarding certain elements in the promotional materials. While the backlash is notable, Ubisoft's defense of creative liberties in their historical narratives sparks an interesting debate.


Creative License in Video Games

Let's face it, video games like the Assassin's Creed series thrive on blending historical settings with fictional elements. This isn't a new concept. Ubisoft emphasizes that their games are, first and foremost, intended to be entertaining. In the case of Shadows, the game takes us to Feudal Japan with a compelling narrative, just like Black Flag did with pirate lore. The idea is to mix historical accuracy with engaging storytelling. So, honestly, if you're expecting a history lesson, you might be looking in the wrong place.


The Yasuke Debate

The game's choice of protagonist, Yasuke, a Black samurai, has ignited discussions around historical accuracy. Ubisoft mentions that some of the promotional content "caused concern within the Japanese community." This aspect draws attention to the portrayal of Yasuke, a real historical figure who served under Oda Nobunaga. However, his role and significance in history remain subjects of debate among historians, and the sudden surge of "experts" on the matter cannot be ignored.


Historical Awareness vs. Creative Expression

While some argue that Yasuke’s representation should adhere strictly to historical records, it’s crucial to understand the balance between historical awareness and creative expression. Ubisoft aims to tell a story that's engaging as well as culturally enriching. This dual goal can sometimes lead to conflicts between staying true to history and creating an immersive and dramatic game experience.


Community Reactions and Their Impact

The reaction from both the Japanese community and global audience has been mixed. While some welcome the idea of a diverse and intriguing protagonist, others worry about the potential for cultural insensitivity. The outpouring of opinions highlights the need for developers to tread carefully, balancing entertainment with respect for the cultures they depict.


Conclusion: The Fine Line

Assassin's Creed Shadows is set to be another hit in Ubisoft's long-running series, but not without its share of controversy. The debate over Yasuke's portrayal underscores a broader discussion on the role of creative liberties in historical narratives. Ubisoft's apology serves as a reminder of the delicate dance between artistic freedom and cultural sensitivity. As a fan, I'm eager to see how Shadows unfolds and whether it successfully navigates these challenging waters. 🎮



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