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Ready to Relive the Chills? Nightdive Studios is Revamping a Classic!

The original release of The Thing video game didn't entirely work, but Nightdive Studios promises it will "fulfil the original vision" (Via: vg247.com)

Image via: vg247.com - The original release of The Thing video game didn't entirely work, but Nightdive Studios promises it will "fulfil the original vision"



video game adaptation was an ambitious but flawed title, so

is hoping to help realize what it could have been.

John Carpenter's

The Thing

was originally released back in 1982, but 20 years later Computer Artworks created a video game sequel to the classic movie. Although it sold well and reviews were generally favorable, it wasn’t perfect. The concept that any teammate could potentially turn into the titular "Thing" was incredibly cool. Earlier this month, Nightdive Studios announced it’s

, and in a recent interview with

, the developer shared its hopes for the project.


"[Computer Artworks was] really, really pretty happy, and justifiably so, with the game that they produced, but they were also aware of limitations, of things that they could not do simply because the technology, the game engine, did not support it," business development director Larry Kuperman explained. "And, without going into too much detail, without providing any spoilers, there are some things that, we were able to fulfill the original vision of the developers. That's something that's really important to us."

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original article


Elena's Reflections

The Thing Remaster: A New Hope for an Old Classic



The 1982 cult classic horror film

The Thing

scared audiences with its eerie visuals and intense paranoia. When Computer Artworks released a video game sequel 20 years later, it was a chance for fans to dive back into that terrifying world.

Despite positive reviews, the game wasn’t a seamless experience. Technical limitations of the early 2000s meant

some ambitious ideas

couldn't be fully realized. The game's biggest draw, the fear that any teammate could transform into the monstrous Thing, was often undermined by these constraints.


Fast forward to today, and

Nightdive Studios

has taken up the mantle to remaster the game. Known for reviving classic titles with modern technology, they promise to deliver on those unfulfilled ambitions.

In an

interview with GamesRadar

, Larry Kuperman, Nightdive’s business development director, shares that they aim to stay true to the original vision of the developers. He noted how the original team understood their technical limitations but were proud of what they achieved.


With today's advanced gaming engines and hardware, many of the earlier technical restraints can be overcome. Nightdive aims to enhance the graphical fidelity, improve gameplay mechanics, and perhaps even expand the story beyond what was originally scripted.

This remaster isn't just about better graphics. It's about delivering the experience that the

original developers

intended, one that fully immerses players in the terrifying atmosphere of The Thing. Imagine witnessing those skin-crawling transformations with realistic graphics and fluid movements. 😱


Fans of the original and newcomers alike have plenty to look forward to. A remaster isn't just a fresh coat of paint but a chance to reevaluate past limitations and bring new life to a beloved classic.

If you're interested in more details about the game's development and the studio's vision, you can

read more

.


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